For the Escape Velocity mobile game.
Effective 28 October 2026. Questions: strykupinfo@gmail.com
Escape Velocity is made by Barry White, who is the data controller for the information described here. The game is free and supported by advertising. This policy explains what it collects, where that goes, and what you can ask us to do about it.
The short version. We never ask for your name, email address or phone number. The game creates an anonymous account so it can show a leaderboard. If you post a time, the pilot name you chose appears publicly next to it. Ads, install measurement and crash reporting are handled by Google and Sentry.
Your unlocked levels, best times, your chosen pilot name, and whether you muted the sound. These sit in your device's app storage. Deleting the game removes them, and we cannot read them.
The first time the game reaches the leaderboard it creates an anonymous account through Firebase Authentication, which issues a random identifier. It is not linked to an email address, a phone number, an Apple or Google account, or any real-world identity. It exists so your own entries can be updated rather than duplicated.
When you finish a level with a personal best, the game writes to Google Cloud Firestore: your pilot name, the time for that level, how many levels you have escaped, your total time, and a timestamp. Each entry is stored against your anonymous account identifier. Versions of the game before 1.5 also posted a score for each level; those scores are still stored with your entries, though nothing shows them any more.
Google AdMob shows a full-screen advert after every few completed levels. To do this, Google receives your device's advertising identifier, IP address, and technical details about your device, and may use them to measure and select adverts. We never see this data ourselves.
The game uses Google Analytics for Firebase to measure how many people install and play it, mainly so we can tell whether our own adverts for the game are working. Google receives a random app instance identifier, that the game was installed and opened, how long sessions last, which levels you escape, and technical details such as your device model, operating system, country and app version. On iOS, Google also reports the install to Apple's SKAdNetwork, which tells an ad network that an advert led to an install without identifying you. We see only totals, never individual players.
When the game crashes or hits an error, Sentry receives a diagnostic report: the error, where in the code it happened, and the device model and operating system version. The game is configured not to send personal identifying information with these reports.
Your pilot name is shown to every other player, alongside your times. Choose a name you are happy to be seen publicly. It is the only thing you enter yourself, so do not put your real name, an email address, or anything private into it.
You can change your name at any time by tapping it on the leaderboard screen. If you see a name you think is offensive, email us and we will remove it.
The game uses three third-party services. Each has its own privacy policy:
| Service | Purpose |
|---|---|
| Firebase (Google) | Anonymous accounts, leaderboard storage, and install and play measurement (Google Analytics for Firebase) |
| AdMob (Google) | Advertising |
| Sentry | Crash and error reporting |
We do not sell your personal information, and we do not share it with data brokers. Beyond the services above, we may disclose information only where the law requires it, such as to comply with a court order, or where we believe in good faith that it is necessary to investigate fraud or protect someone's safety.
Google and Sentry operate internationally, so data handled by them may be processed outside your country, including in the United States, under the safeguards described in their own policies.
On iOS, the game does not ask for permission to track you, so Apple's advertising identifier is not available to the ad network and adverts are not personalised. On Android, you can limit ad personalisation and reset or delete your advertising identifier in Settings, under Privacy and then Ads.
We rely on legitimate interests to run the leaderboard and to receive crash reports, so that the game works and can be fixed when it breaks. Where advertising or install measurement requires your consent, that consent is the basis, and you can withdraw it at any time using the device controls described above.
You can ask us to give you a copy of the data held about you, correct it, delete it, or restrict what we do with it. You can also object to processing based on legitimate interests. Email strykupinfo@gmail.com and we will respond within one month.
Because accounts are anonymous, we will usually need the pilot name you used so that we can find your entries. If you are in the UK or Europe and you are unhappy with our response, you can complain to your national data protection authority.
Uninstalling the game removes everything stored on your device, but it does not remove leaderboard entries you have already posted, because those live on our server. Email us and we will delete them.
Leaderboard entries are kept while the boards are running, because a leaderboard only works if past results remain. Crash reports are kept for a limited period under Sentry's retention settings and then deleted. Measurement data is kept for up to two months under Google Analytics' retention settings, after which only the totals remain. We delete anything sooner if you ask us to.
Escape Velocity is a general audience game. It is not directed at children, and we do not knowingly collect personal information from a child under 13. The only information a player enters is a pilot name, which we ask that nobody make personally identifying.
If you are a parent or guardian and believe your child has entered personal information, email strykupinfo@gmail.com and we will delete it.
Leaderboard data is held in Google Cloud Firestore and reached over encrypted connections, with server-side rules restricting what any player can write. No service can promise perfect security, but we do not store payment details, contact details, or any government identifier, so there is little to expose.
We may update this policy. The effective date at the top shows when it last changed, and the current version always lives at this address. Continuing to play after a change means you accept the updated policy.
Email strykupinfo@gmail.com for anything in this policy, to request your data, or to report an offensive pilot name.
Need help with the game itself? See the support page.